

We are actively working on getting native support. Here's what I know from talking to the development teams: Even though we haven't chimed into this thread as much as we wanted, we are reading every single response and are actively working on getting Fusion 360 to be natively supported on the new Apple chipset. Hey all, thanks again for the passionate discussion here. If you have any questions on the topic please contUpdate If you want to access this functionality as soon as possible, please consider joining the Insider Program.
MAC M1 ARDUINO FULL
We are pleased to announce that we expect to achieve full native support by Summer of 2023.Īs we have explained in this thread, the delay is a result of the need to ensure 100% compatibility between components from over 100 3rd party vendors including Autodesk. Thank you to those you have who've expressed interested and have been testing it! Please continue to let us know about your experiences.Īs you know we have been working closely with Apple on native support for Fusion 360 on Apple Silicon Chipsets (i.e. Keep in mind that once you become a member, you are under NDA and cannot sharing information publicly, with the exception of this particular project since it is already public knowledge. If you want to try it now, you can sign up to join our Insider Program, and get access to the Insider Build. Our goal is make it available to everyone by our next product update, which should be happening towards the end of the month.

MAC M1 ARDUINO INSTALL
If you’re installing the legacy version, see these guides for Windows, macOS, Linux.Ĭonsider using the Web Editor (you’ll need to install the Arduino Create Agent).Ĭheck the Installation & Troubleshooting category in the Arduino Forum.Hello all, the current Insider Build of Fusion 360 now has native Apple Silicon support, and as you read some of the latest comments in this thread, the results are looking great. If you’re using a Chromebook, see Use Arduino with Chromebook. View all download options on the Software page.Īrduino IDE 2 runs on the following systems: Nightly builds – preview incoming releases. Try launching Arduino IDE again by double-clicking the AppImage file.įor a portable installation on Windows or Linux, use a “ZIP file” option:įor more control in mass deployment, use the MSI installer package (Windows Installer) file. Press Enter and wait for the process to complete. If Arduino IDE fails to open, and you see the text dlopen(): error loading libfuse.so.2 or AppImages require FUSE to run, you may be missing some dependencies.

MAC M1 ARDUINO HOW TO
Learn how to download and install the desktop-based Arduino IDE.
